Firewatch, Campo Santo
Today I come to speak of an atypical game. As the name suggests we will embody a ranger who comes to his new job. Wrapped in a beautiful landscape the protagonist will be in constant communication with another ranger which will giving instructions via radio about the work to be played. But the mystery of a changing reality makes the protagonist begins to question many things about that place and of itself.
Under a beautiful artistic style and with a clear focus for the proposal narrative, “Firewatch” is in the eye sight of many players. There are no exact date for his departure, but we can take a look at the demo and draw our own conclusions as we keep waiting for new details.
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